Creating immersive AR/VR and Mobile Game experiences with Unity.
I'm a Unity Game Developer specializing in Mobile and AR/VR experiences. Passionate about creating engaging gameplay mechanics and immersive worlds using C#, Unity, and modern design tools.
Bachelor of Software Engineering
Focused on game development, algorithms, and interactive systems.
Shahid Bahonar Technical and Engineering College — 2018
A colorful and interactive game that helps children learn letters through sounds, colors, and playful activities. Published on CafeBazaar with 50,000+ downloads.
🎮 View on CafeBazaar
A fun and interactive math game for 1st graders, teaching numbers, counting, and problem-solving through mini-games and story adventures. Published on CafeBazaar with 50,000+ downloads.
🎮 View on CafeBazaar
An interactive math adventure for 2nd graders covering addition, subtraction, multiplication, division, and word problems. Children solve challenges while progressing through a fun story. Published on CafeBazaar with 30,000+ downloads.
🎮 View on CafeBazaar
An interactive word game where players discover and match indigenous words from a local language. Fun and educational, it helps children and learners expand their vocabulary while connecting with cultural heritage.
🎮 Play Now
Online 2D billiard game built with Unity & Photon for real-time multiplayer. Features realistic physics, AI bot, and matchmaking.
Interactive 3D games with play-to-earn mechanics. Cross-platform support: Web browser + iOS app. Multiplayer support via Mirror. Server-based API for storing game progress, rewards, and stats. Responsive UI and HUD for gameplay feedback
Developed with Unity & Photon for real-time multiplayer racing. Realistic vehicle physics and progressive racing levels. Server-based API for storing player progress, scores, and multiplayer matchmaking. Multiplayer UI/HUD showing positions, lap times, and scores. Vehicle animations and interactive environmental effects
Two-player racing game on a single system. Players compete on split-screen with separate controls. Vehicle animations and visual effects implemented. Comprehensive UI and HUD for player stats and lap times.
VR rhythm game customization for immersive gameplay. Animated visual cues and interactive HUD for score and progress. Server-based API for score tracking and gameplay data
Interactive mixed reality demos and experiences. Object animations and interactive UI panels (HUD). Server-based API for analytics, progress tracking
A VR multiplayer shooter prototype developed in Unity with Mirror networking. Real-time online gameplay with networked player synchronization. VR controls for aiming, shooting, and interacting with the environment. Prototype focuses on core gameplay mechanics, multiplayer interactions, and immersive VR experience. Includes basic HUD, weapon handling, and responsive player feedback.
Feel free to reach out for collaborations or freelance projects.
Email: mr.behnami72@gmail.com
LinkedIn: linkedin.com/in/payman-behnami